HOW TO PLAY

Easy to learn, hard to draw under pressure.
1

OPEN A SERVER

Create a room and share the 4 letter code with a friend, or list it publicly so anyone can join. Pick the round length and how long the witness sees the suspect.

2

GET YOUR ROLE

When both players are in, a countdown starts and fate decides: Sketch Artist or Eyewitness. Fifty fifty. No trades.

3

DESCRIBE & DRAW

The witness studies the suspect and shares clues by text, photo, and real voice calls. The artist turns words into a face with layers, zoom, and transform tools.

4

FACE THE VERDICT

Submit the sketch before time runs out. The match system scores it against the real suspect. Close enough and it is mugshot time. Not close enough and the FAILED stamp comes down.

Set the stakes

Round settings

The host picks the pace before the round starts.

∞

UNLIMITED

No timer. Perfect the sketch, or argue about eyebrows for an hour.

5:00

DETECTIVE

Five minutes. Enough time to do it right, not enough to do it twice.

1:30

SPEEDRUN

Ninety seconds of pure panic drawing.

Witness memory

How long is the suspect visible?

Always

FULL VIEW

The witness sees the suspect the whole round.

Fades

FADING

The suspect slowly disappears from the clipboard. Describe fast.

10s

MEMORIZE

Ten seconds, then it is gone. Hope the witness was paying attention.